Show HN: Godot and Rust based multiplexer (terminal panes and more)
2.40T2 sourceHacker News · Show HN (50+ points)
Source record
Published by Hacker News · Show HN (50+ points) (T2 source). The original is at https://github.com/godot-pty/gpty.
Pipeline notes
The summary and note below are generated by the signal pipeline — they are Beyond Desk’s reading, not quotations from the source.
SummaryA developer built gPTY, a terminal multiplexer using Godot and Rust, supporting tiled PTY panes with features like adjustable FPS for power management. It is used to orchestrate autonomous AI agents, with roadmap items including markdown rendering, a local wiki framework, and media panes.
Why it mattersNovel pairing of a game engine and Rust for a terminal multiplexer, with a concrete agent-orchestration use case and power-aware rendering control.

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