Persistent Recursive Worlds Enable Autonomous Software Evolution
4.20T1 sourcearXiv cs.MA
Source record
Published by arXiv cs.MA (T1 source). The original is at https://arxiv.org/abs/2608.10450.
Pipeline notes
The summary and note below are generated by the signal pipeline — they are Beyond Desk’s reading, not quotations from the source.
SummaryEvoX Genesis organizes long-horizon software development around a persistent project rather than a persistent agent. Finite-lived local agents propose changes via recursive delegation; only accepted consequences advance version history. Demonstrated by autonomously building a Rust-based C compiler (~250k lines, 120h, $44) and reimplementing 13 MESA Fortran modules with 1.55–6.87x speedups.
Why it mattersConcrete benchmark of a persistent-world, finite-agents pattern with measured cost and test results, contrasting with the usual persistent-agent approaches to long-horizon coding.
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